By default, this is set to Type 1, where pulling down while dodging will have your character roll toward the camera. ▲ Dodging direction when tilting down on the left joystick.ĭirectional Control Settings, also known as Orientation in past games, determine the direction of actions such as dodging when tilting your left stick. Recommended Settingsĭirectional Control Settings: Varies Type 1 Under the Controls is where you can change the in-game controls. If you do not like flashy effects, you may choose Less. Old Monster Hunter games used to have very flashy blood animations every hit, which is preferred by some. Thankfully, damage numbers can be turned off for those who want a more classic feel to the game. Some hunters will appreciate seeing how much damage they're dealing, while others might find it very distracting. This one is very important, as some monsters are big enough to obscure your position while you're behind them! We suggest turning this on and choosing a desired outline color from the different types for your silhouette. The Detailed Map setting will make it harder to understand the locations of Monsters and the shape of the Map, so this setting is best for normal Quests when not specifically farming Items. The General Map setting is effective for viewing the positions of Monsters and is recommended for standard play. When setting the HUD Map Type to General Map, even if you select Materials on the Detailed Map screen, they will not be reflected on the mini-map. Upon returning to the game, the mini-map will display the Material(s) you have selected Press L and R to sort between categories, or press X to filter to specific Materials Options > Game Settings > HUD Map Type: Detailed Map This will allow you to search for specific items by first setting them on the Detailed Map, then revealing their positions on the mini-map for easy hunting. We suggest leaving the HUD Map Type to Detailed Map when farming specific items. HUD Map Type: Detailed Map for Farming Items We recommend the dynamic setting so it doesn't always take up screen space. The time it stays up can be shortened, or you can choose to keep it fixed. However, if you do not like showing your name on your HUD, you may toggle it off! Display Switch Skill Info: DynamicĪ new option added in Version 10 of Sunbreak shows the active Switch Skills on the selected scroll. Everything in this section is optiona,l but we suggest keeping most information on your screen. Under HUD settings, you can choose to toggle multiple items on or off. In Monster Hunter Rise, the position of the monster is already displayed on the map, so this arrow may be unnecessary to some. Turning this on displays a large red arrow that points to your target monster. However, if you are new to the game, leave it on until you are familiar with what to do! Targeting Arrow: Optional Tutorial prompts appear at the center of the screen and pause your game, which can suddenly halt the flow of the game. If you are a veteran hunter, we suggest turning this off. You can be able to do things such as fixing your HUD, Damage Indicator Display, and more! Recommended Settings The Game Settings allow you to fix various game options that can cater to your specific playstyle.
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